Lethality is a stat in League of Legends that reduces the target's armor based on a percentage. It is primarily used by AD Assassins and Marksmen to increase their damage output against low-armored targets. Lethality is a unique stat that scales with the opponent's level, meaning it becomes more effective as the game progresses.
Lethality is calculated using the formula: Lethality = (0.6 + 0.4 * level / 18) * lethality stat. This means that the effectiveness of lethality increases as the game goes on and the target's level increases.
Some items in League of Legends that provide lethality include Duskblade of Draktharr, Edge of Night, and Youmuu's Ghostblade. These items are commonly built by AD Assassins and Marksmen to increase their burst damage and take down squishy targets more easily.
Overall, lethality is a valuable stat for champions who rely on physical damage and want to increase their damage output against low-armored targets. It is important to build lethality items strategically based on the enemy team composition and the game's progress to maximize its effectiveness.
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